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Cata info
We're continuing to refine the badge/emblem and PvP point systems in Cataclysm and we'd like to share some of those changes with you today. Please enjoy!
Our primary goal when approaching badges in Cataclysm is to address a lot of the confusion that comes with these currency systems. To that end we're changing badges to a more straightforward point system, similar to the ones we've used for a while for Arenas and Battlegrounds. There will be a total of four types of points you can earn in Cataclysm (two for PvE and two for PvP), and these will remain the same even as we introduce new content.
Here's the breakdown:
PvE
Justice Points -- Low-tier, easier-to-get PVE points. Maximum cap to how many you can own, but no cap to how quickly you can earn them. Earned from most dungeons. (most like the current Emblem of Triumph)
Valor Points -- High-tier, harder-to-get PvE points. Maximum cap to how many you can own, as well as a cap to how many you can earn per week. Earned from Dungeon Finder daily Heroic and from raids. (most like the current Emblem of Frost)
PvP
Honor Points -- Low-tier, easier-to-get PVP points. There will be a maximum cap to how many you can own, but no cap to how quickly you can earn them. Earned from most PvP activities.
Conquest Points -- High-tier, harder-to-get PvP points. There will be a maximum cap to how many you can own, and a cap to how many you can earn per week. Earned from winning Rated Battlegrounds or Arenas. (currently called Arena Points)
When a new tier of raiding gear is released or a new PvP season begins, your higher tier of points will be converted into the lower tier. For instance, if a new tier of raid gear is released, your Valor points will be converted to Justice points, and similarly if a new PvP season begins your Conquest points will be converted to Honor points. Of course that means with these new releases you'll always begin without any of the higher tier of points, and thus be unable to stockpile them.
As noted for Conquest points, the Rated Battlegrounds and Arenas will be sharing this same point type. Because of that, it will in fact be possible to get the best PvP items without setting foot in Arena; however, more powerful armor and weapons will of course require more Conquest points, so players who win their matches more often will still gear up faster. We're removing personal rating requirements from all armor. For PvP weapons there will be two tiers. The lower tier will be equivalent to items found in the latest raiding tier on normal difficulty and will require Conquest points only. The higher tier will be equivalent to items found in the latest raiding tier on Heroic difficulty and will require Conquest Points and a minimum personal rating. We might also offer additional armor items to the absolute best players based on personal rating, although these items would only have cosmetic differences, not higher stat values. And you'll have the option of purchasing the previous season’s gear with the more readily available Honor points.
We do plan to have a way to convert Honor points (PvP) into Justice points (PvE), and vice versa, at a loss. The conversions will be possible, but it won't be a 1:1 rate, and you'll have fewer points after the conversion process. We won't allow the higher tiers to be exchanged for each other, however.
To explain the reasoning for the weekly cap on points for the higher tiers, this is to provide flexibility in how players choose to earn the points without feeling like they have to do all of the content as often as it is available. If your Valor income from raiding is sufficient, you may not feel the need to run Dungeon Finder every night, or perhaps even at all. Likewise, a PvP player could choose to participate in a lot of Rated Battlegrounds but no Arenas, or focus on both, and still be able to earn the points they want.
We realize that with any changes to progression pathways there are going to be questions. We're eagerly awaiting any that we may have left unanswered. To the comments!
Our primary goal when approaching badges in Cataclysm is to address a lot of the confusion that comes with these currency systems. To that end we're changing badges to a more straightforward point system, similar to the ones we've used for a while for Arenas and Battlegrounds. There will be a total of four types of points you can earn in Cataclysm (two for PvE and two for PvP), and these will remain the same even as we introduce new content.
Here's the breakdown:
PvE
Justice Points -- Low-tier, easier-to-get PVE points. Maximum cap to how many you can own, but no cap to how quickly you can earn them. Earned from most dungeons. (most like the current Emblem of Triumph)
Valor Points -- High-tier, harder-to-get PvE points. Maximum cap to how many you can own, as well as a cap to how many you can earn per week. Earned from Dungeon Finder daily Heroic and from raids. (most like the current Emblem of Frost)
PvP
Honor Points -- Low-tier, easier-to-get PVP points. There will be a maximum cap to how many you can own, but no cap to how quickly you can earn them. Earned from most PvP activities.
Conquest Points -- High-tier, harder-to-get PvP points. There will be a maximum cap to how many you can own, and a cap to how many you can earn per week. Earned from winning Rated Battlegrounds or Arenas. (currently called Arena Points)
When a new tier of raiding gear is released or a new PvP season begins, your higher tier of points will be converted into the lower tier. For instance, if a new tier of raid gear is released, your Valor points will be converted to Justice points, and similarly if a new PvP season begins your Conquest points will be converted to Honor points. Of course that means with these new releases you'll always begin without any of the higher tier of points, and thus be unable to stockpile them.
As noted for Conquest points, the Rated Battlegrounds and Arenas will be sharing this same point type. Because of that, it will in fact be possible to get the best PvP items without setting foot in Arena; however, more powerful armor and weapons will of course require more Conquest points, so players who win their matches more often will still gear up faster. We're removing personal rating requirements from all armor. For PvP weapons there will be two tiers. The lower tier will be equivalent to items found in the latest raiding tier on normal difficulty and will require Conquest points only. The higher tier will be equivalent to items found in the latest raiding tier on Heroic difficulty and will require Conquest Points and a minimum personal rating. We might also offer additional armor items to the absolute best players based on personal rating, although these items would only have cosmetic differences, not higher stat values. And you'll have the option of purchasing the previous season’s gear with the more readily available Honor points.
We do plan to have a way to convert Honor points (PvP) into Justice points (PvE), and vice versa, at a loss. The conversions will be possible, but it won't be a 1:1 rate, and you'll have fewer points after the conversion process. We won't allow the higher tiers to be exchanged for each other, however.
To explain the reasoning for the weekly cap on points for the higher tiers, this is to provide flexibility in how players choose to earn the points without feeling like they have to do all of the content as often as it is available. If your Valor income from raiding is sufficient, you may not feel the need to run Dungeon Finder every night, or perhaps even at all. Likewise, a PvP player could choose to participate in a lot of Rated Battlegrounds but no Arenas, or focus on both, and still be able to earn the points they want.
We realize that with any changes to progression pathways there are going to be questions. We're eagerly awaiting any that we may have left unanswered. To the comments!
_________________

Itsybitsy- Eternals Member
- Posts: 1174
Join date: 2008-10-12
Location: Nijmegen Netherlands
Re: Cata info
Valor Points -- High-tier, harder-to-get PvE points. Maximum cap to how many you can own, as well as a cap to how many you can earn per week. Earned from Dungeon Finder daily Heroic and from raids. (most like the current Emblem of Frost)
lolled about: High-tier, harder-to-get PvE points. vs. Earned from Dungeon Finder daily Heroic.........
lolled about: High-tier, harder-to-get PvE points. vs. Earned from Dungeon Finder daily Heroic.........
_________________

Itsybitsy- Eternals Member
- Posts: 1174
Join date: 2008-10-12
Location: Nijmegen Netherlands
Re: Cata info
Already played Plants vs Zombies to death, so not me! :p
Ronab- Gone, but not forgotten
- Posts: 1129
Join date: 2008-10-27
Age: 22
Re: Cata info
Vial of the Sands - Alchemy Mount?
A new spell appeared in the latest beta build, the Vial of the Sands. According to the spell and reagents it looks like it will be an alchemy recipe available through Discoveries, the Vial of the Sands isn't a regular mount and will let you transform into a Sandstone Drake and carry an ally on your back!
* Vial of the Sands - Teaches you how to transform into a dragon, allowing you to fly very fast and carry an ally on your back.

So Rigs can finally ride me
A new spell appeared in the latest beta build, the Vial of the Sands. According to the spell and reagents it looks like it will be an alchemy recipe available through Discoveries, the Vial of the Sands isn't a regular mount and will let you transform into a Sandstone Drake and carry an ally on your back!
* Vial of the Sands - Teaches you how to transform into a dragon, allowing you to fly very fast and carry an ally on your back.

So Rigs can finally ride me
_________________

Itsybitsy- Eternals Member
- Posts: 1174
Join date: 2008-10-12
Location: Nijmegen Netherlands
Re: Cata info
Mana forge b'naar a dungeon, that has to be a placeholder. atleast i think it is a placeholder otherwise, sweeeet!
Give tailoring more mounts aswell please. that minigame should get away the borderdom, if there is any that is
Give tailoring more mounts aswell please. that minigame should get away the borderdom, if there is any that is
Deadlysnake- Eternals Member
- Posts: 97
Join date: 2010-06-14
Re: Cata info
GM of my beta guild posted this this evening, I am really looking forward to giving it a bash tbh 
http://www.mmo-champion.com/threads/763678-Heroic-Deadmines-video.-Instance-CLEARED!
http://www.mmo-champion.com/threads/763678-Heroic-Deadmines-video.-Instance-CLEARED!
_________________

" Know Your Weaknesses And You Will Grow Strong "

Shiatan- Officer

- Posts: 263
Join date: 2008-11-04
Location: Behind You!
Re: Cata info
No more ZG:
Feats of Strength
* Zul'Gurub is now a Feat of Strength.
* Deadliest Catch is now a Feat of Strength.
* Hero of the Zandalar Tribe is now a Feat of Strength.
Feats of Strength
* Zul'Gurub is now a Feat of Strength.
* Deadliest Catch is now a Feat of Strength.
* Hero of the Zandalar Tribe is now a Feat of Strength.
_________________

Itsybitsy- Eternals Member
- Posts: 1174
Join date: 2008-10-12
Location: Nijmegen Netherlands
Re: Cata info
Sucks:
Beta Build 13066 - Portals removed from Shattrath and Dalaran
Blizzard doesn't want you to use Shattrath and Dalaran as portal hubs anymore, the latest beta update removed all the portal to the cities and replaced them with class trainers.
I dibs Aurian.
Beta Build 13066 - Portals removed from Shattrath and Dalaran
Blizzard doesn't want you to use Shattrath and Dalaran as portal hubs anymore, the latest beta update removed all the portal to the cities and replaced them with class trainers.
I dibs Aurian.
_________________

Itsybitsy- Eternals Member
- Posts: 1174
Join date: 2008-10-12
Location: Nijmegen Netherlands
Re: Cata info
Better start saving you badgers of Triumph & Frost to buy your iLVL346 blues.
_________________

Itsybitsy- Eternals Member
- Posts: 1174
Join date: 2008-10-12
Location: Nijmegen Netherlands
Re: Cata info
Outlands is almost skippable, if more low level areas come with any bumped up XP or further nerfs to the amount of XP required to level up then I think outlands could cease to be used entirely. A shame really since the aesthetics of outland are really good in my opinion.

Santy- Eternals Member
- Posts: 424
Join date: 2009-09-20
Age: 23
Location: Locked in a cage by Xida until her next problem...
Re: Cata info
You still need 2 go there for your archaeology. Draenei and Orc thinggybobs....
_________________

Itsybitsy- Eternals Member
- Posts: 1174
Join date: 2008-10-12
Location: Nijmegen Netherlands
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