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New shadow spec

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New shadow spec

Post  Vanity on Wed Apr 08, 2009 10:42 pm

Its pretty much the same as the existing spec bar the fact of imp Devouring plage and the darkness moved to t1 of the talent tree.

http://talent.mmo-champion.com/?priest=0503203100000000000000000000000000000000000000000000000325123051223010323150301351&glyph=000000000000&version=9757

this is the spec i will be going, i ditched imp ve for the points to go else where, since threat is not a current issue ( can change in uldar ) i only put 1 point in shadow affinity because i find inner focus most useful when switching forms or when you trying to regain mana, after all its a free spell and pew pew crit.

for holy as my duel spec i was considering either holy or disc obviously this isnt my main area but i like this spec i played on the ptr, seemd good and viable
http://talent.mmo-champion.com/?priest=0503203100000000000000000000234051030300150530015331351000000000000000000000000000&glyph=000000000000&version=9757 would be my choice but i always love bits of the disc tree so im just through ideas out there comments tiddles? or your selection?

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Re: New shadow spec

Post  Tíddles on Thu Apr 09, 2009 6:46 pm

The holy spec is good yeah,but you've spent 3 points in the holy tree which aren't really needed for raiding.

You do not need 1 in Body and Soul, unless we come to a fight where we seriously need a lot of dispells, and if this was the case you should really go 2/2 unless, there is no poisons, which means it would be pretty useless, unless the MT or some one kiting needs a speed boost. So that talent really depends on the fight.

Again the other talent was healing focus, reducing spell pushback shouldnt really be an issue on a boss fight, unless like before theres a specific fight where everyone suffers pushback for the majority of the fight, so i wouldn't reccomend those talents.

You should put 2 into Healing Prayers, as they are making it a smart heal like they made CoH so PoH is actually a viable heal when the patch hits, and 10% mana reduction is pretty decent as you will actually be needing to use it.

This leaves 1 last point, which i would recommend putting in Holy Reach, so as you will be using PoH alot more, and also CoH alot, you'l be healing targets further away even if they are not in your group ^

Other than that all other talents are exactley where i would put them!

Just wondering what glyphs youl choose now:P

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Re: New shadow spec

Post  Vanity on Thu Apr 09, 2009 6:52 pm

i always use mshadow glyphs ;P not rly looked at it but im guessing something that will increase the healing of my spells or mana cost Razz

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