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		<title>Hunter</title>
		<link>http://eternalsguild.forumotion.com/hunter-f10/-t1.htm</link>
		<description>Public Forum</description>
		<lastBuildDate>Fri, 14 Aug 2009 14:26:27 GMT</lastBuildDate>
		<ttl>10</ttl>
		<image>
			<title>Hunter</title>
			<url>http://img386.imageshack.us/img386/9202/eternals3bwim6.gif</url>
			<link>http://eternalsguild.forumotion.com/hunter-f10/-t1.htm</link>
		</image>
		<item>
			<title>ArP &amp;amp; Sunders</title>
			<link>http://eternalsguild.forumotion.com/hunter-f10/arp-sunders-t837.htm</link>
			<dc:creator>Beaker</dc:creator>
			<description>Just to clarify (this can apply to all classes that utilise ArP) as I did wonder about this myself:



&quot;Sunder Armor (and Fairie Fire) reduces a target's armor by a flat amount whereas ArP reduces it by a percentage. So regardless of whether or not a full stack of Sunders is up on a target if you have say 40% ArP it will still reduce the target's Armor by 40% and when trinket procs (grim toll/runestone) it will add directly onto base ArP.&quot;



Taken from Elitist Jerks forum.



ArP  ...</description>
			<category>Hunter</category>
			<pubDate>Fri, 14 Aug 2009 14:26:27 GMT</pubDate>
			<comments>http://eternalsguild.forumotion.com/hunter-f10/arp-sunders-t837.htm#7328</comments>
			<guid>http://eternalsguild.forumotion.com/hunter-f10/arp-sunders-t837.htm</guid>
		</item>
		<item>
			<title>Garwal</title>
			<link>http://eternalsguild.forumotion.com/hunter-f10/garwal-t749.htm</link>
			<dc:creator>Itsybitsy</dc:creator>
			<description><![CDATA[Sweet <img src="http://illiweb.com/fa/i/smiles/icon_smile.gif" alt="Smile" longdesc="2" />
<br />

<br />
<img src="http://i89.servimg.com/u/f89/13/89/35/67/wowscr11.jpg" alt="" />]]></description>
			<category>Hunter</category>
			<pubDate>Sun, 05 Jul 2009 01:15:18 GMT</pubDate>
			<comments>http://eternalsguild.forumotion.com/hunter-f10/garwal-t749.htm#6440</comments>
			<guid>http://eternalsguild.forumotion.com/hunter-f10/garwal-t749.htm</guid>
		</item>
		<item>
			<title>Hunter pet attack macro</title>
			<link>http://eternalsguild.forumotion.com/hunter-f10/hunter-pet-attack-macro-t747.htm</link>
			<dc:creator>Sphinxlol</dc:creator>
			<description>Copied off wowwiki

Best pet micro managing macro EU!





/petattack

/petfollow [target=pettarget,exists] 





This will on first click send your pet in to attack your target, and on the second click it stop attacking and return to you. and if you wana switch targets l2tab and attack without pressing the macro 



bind it to 1 or something

seriously just makes managing a pet non existant </description>
			<category>Hunter</category>
			<pubDate>Sat, 04 Jul 2009 23:27:59 GMT</pubDate>
			<comments>http://eternalsguild.forumotion.com/hunter-f10/hunter-pet-attack-macro-t747.htm#6431</comments>
			<guid>http://eternalsguild.forumotion.com/hunter-f10/hunter-pet-attack-macro-t747.htm</guid>
		</item>
		<item>
			<title>lock n load proc addon</title>
			<link>http://eternalsguild.forumotion.com/hunter-f10/lock-n-load-proc-addon-t496.htm</link>
			<dc:creator>Grimax</dc:creator>
			<description><![CDATA[quite nice to have been using this recently
<br />

<br />
<a href="http://wow.curse.com/downloads/wow-addons/details/event-alert.aspx" target="_blank">http://wow.curse.com/downloads/wow-addons/details/event-alert.aspx</a>]]></description>
			<category>Hunter</category>
			<pubDate>Wed, 08 Apr 2009 20:26:32 GMT</pubDate>
			<comments>http://eternalsguild.forumotion.com/hunter-f10/lock-n-load-proc-addon-t496.htm#3231</comments>
			<guid>http://eternalsguild.forumotion.com/hunter-f10/lock-n-load-proc-addon-t496.htm</guid>
		</item>
		<item>
			<title>Yay Survival!!!</title>
			<link>http://eternalsguild.forumotion.com/hunter-f10/yay-survival-t317.htm</link>
			<dc:creator>Beaker</dc:creator>
			<description>Explosive shot hotfixed and nerfed

We made a hotfix recently to lower the coefficient of Explosive Shot. Sorry we didn't get a chance to announce the change ahead of time. We don't typically do patch notes for hotfixes so we don't have a system in place to always broadcast these before they happen.



We are in the process of making some changes to get damage done more in parity (in PvP and PvE). If there are other classes far ahead of you on the damage meters, chances are good they will  ...</description>
			<category>Hunter</category>
			<pubDate>Thu, 05 Feb 2009 13:00:03 GMT</pubDate>
			<comments>http://eternalsguild.forumotion.com/hunter-f10/yay-survival-t317.htm#1812</comments>
			<guid>http://eternalsguild.forumotion.com/hunter-f10/yay-survival-t317.htm</guid>
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